Alright. The big article is done. It’s going through reviews currently and I’ve also submitted it to Gamasutra. If they approve then all that’s left is to add a whole bunch of pretty pretty pictures. But that stuff always takes way more time than you’d expect. I know cause I keep underestimating this.
Anyway, the title of the article is now:
No More Wrong Turns
Game Design tools and Level Design methods that help players better traverse your game worlds